Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Feb 17, 2012, 01:39 AM // 01:39   #21
Ascalonian Squire
 
Join Date: Feb 2012
Advertisement

Disable Ads
Default

Thank you. Tracking the Corruption HM is much more maneagable now. =)
Eevee11 is offline   Reply With Quote
Old Feb 17, 2012, 01:58 AM // 01:58   #22
Desert Nomad
 
Averaine Clou's Avatar
 
Join Date: Apr 2011
Guild: Dhuum And Mallyx Are Waits Play [ToYs]
Default

What about the UWSC ?
I've heard rumors that mindblades can rupt glyph now ?
Averaine Clou is offline   Reply With Quote
Old Feb 17, 2012, 02:17 AM // 02:17   #23
Lion's Arch Merchant
 
The Super Chilli's Avatar
 
Join Date: Jun 2008
Location: BEHIND YOU!
Guild: HRUU
Profession: Me/
Default

I just tried to do t3, and mindblades were rupting through glyph making it impossible to pop. I was doing a normal t3 with only 3 mindblades, so i think suicides with 10+ is going to be impossible
The Super Chilli is offline   Reply With Quote
Old Feb 17, 2012, 02:37 AM // 02:37   #24
Krytan Explorer
 
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
Default

Yeah, people in ToA confirming UWSC is stalled now until people find a way around it.

Kinda wonder if this was an intended change. Either they did this on purpose, the AI is using Leech Sig somewhat incorrectly still(from the e-management perspective), or the AI is good enough to "know" that interrupting Glyph will let them interrupt the next skill.
DRGN is offline   Reply With Quote
Old Feb 17, 2012, 03:08 AM // 03:08   #25
Desert Nomad
 
Join Date: Nov 2010
Default

Possibly the enemy AI is smart enough to know that it never runs out of energy.
Kunder is offline   Reply With Quote
Old Feb 17, 2012, 03:49 AM // 03:49   #26
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

Glad UWSC is dead now.
HigherMinion is offline   Reply With Quote
Old Feb 17, 2012, 03:54 AM // 03:54   #27
Krytan Explorer
 
Join Date: Aug 2007
Default

Quote:
Originally Posted by HigherMinion View Post
Glad UWSC is dead now.
you're just setting yourself up for disappointment
coil is offline   Reply With Quote
Old Feb 17, 2012, 04:02 AM // 04:02   #28
Academy Page
 
Surgo's Avatar
 
Join Date: Mar 2011
Default

Quote:
Originally Posted by Stéphane Lo Presti View Post
Details are actually on the wiki as Joe Kimmes (Programmer Extraordinaire of the Live Team) said here:

Look at "Ununused skills" and "Misused skills" on this page:
http://wiki.guildwars.com/wiki/Hero_...ted_beha vior
Thank you! Didn't expect a response, ecstatic to have one.
Surgo is offline   Reply With Quote
Old Feb 17, 2012, 04:23 AM // 04:23   #29
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

7H Physway has been buffed nicely, but I would like to ask why teardowns weren't put on that list of non-functioning skills. Everyone knows teardowns fail on dervish heroes because they will 1. use it to teardown non-FEs and 2. use them when not enchanted, thus wasting adrenaline.
HigherMinion is offline   Reply With Quote
Old Feb 17, 2012, 05:11 AM // 05:11   #30
Older Than God (1)
 
Martin Alvito's Avatar
 
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
Default

Quote:
Originally Posted by HigherMinion View Post
Glad UWSC is dead now.
Ironic that it took an AI update to make the Mindblade changes finally function as intended.

Last edited by Martin Alvito; Feb 17, 2012 at 06:51 AM // 06:51.. Reason: in the dictionary under redundant it says: 'see redundant'
Martin Alvito is offline   Reply With Quote
Old Feb 17, 2012, 05:24 AM // 05:24   #31
Krytan Explorer
 
Join Date: Dec 2009
Location: Mr Sunqua Blade
Profession: Rt/
Default

Sin heroes still not executing their chains correctly.
Kiki Go Boom is offline   Reply With Quote
Old Feb 17, 2012, 05:38 AM // 05:38   #32
Pre-Searing Cadet
 
kgptzac's Avatar
 
Join Date: Mar 2010
Profession: E/
Default

Any other significant improvement on melee heroes?
kgptzac is offline   Reply With Quote
Old Feb 17, 2012, 06:22 AM // 06:22   #33
Lion's Arch Merchant
 
bj91x's Avatar
 
Join Date: Dec 2005
Default

General AI behavior appears unchanged. For example, they still have same problems against area based AOE spells. In addition, melee heroes still stand still without doing anything if they're body blocked from their target. Another issue that remains the same is if the player attacks a target, heroes will change their target to the player's target even when the player didn't call the target (this causes problems for melee heroes and chain-like skills).

As Anet stated, this seems to only affect hero skill usage for skills listed under "Ununused skills" and "Misused skills". "Limited-use skills" appear to be untouched. Lastly, AI not using dagger chains on recharge isn't affected since these skills aren't listed under the above two categories.

I was hoping that this update fixed general AI behavior issues I listed above. However, it's not a bad update at all. Assassin's Promise is still fairly useless on an Assassin hero since they die so easily. However, it's very useful on other profession heroes. Ritual Lord usage change is also nice (though it's not perfectly used by heroes, of course).

Last edited by bj91x; Feb 17, 2012 at 06:50 AM // 06:50..
bj91x is offline   Reply With Quote
Old Feb 17, 2012, 07:07 AM // 07:07   #34
Desert Nomad
 
Squishy ftw's Avatar
 
Join Date: Aug 2007
Location: Your backline
Profession: W/
Default

So does this mean they actually use Aggressive Refrain correctly now?

If so I'll be dusting off some para heros over the weekend.
Squishy ftw is offline   Reply With Quote
Old Feb 17, 2012, 07:46 AM // 07:46   #35
Forge Runner
 
Swingline's Avatar
 
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
Default

Ritual Lord is still unusable. The AI still activates it when using a non binding ritual skill.
Swingline is offline   Reply With Quote
Old Feb 17, 2012, 08:43 AM // 08:43   #36
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by Squishy ftw View Post
So does this mean they actually use Aggressive Refrain correctly now?

If so I'll be dusting off some para heros over the weekend.
They seem to use AR correctly now. Para heroes have always been great when used with my para, maybe it has always been my para that is awesome.
Daesu is offline   Reply With Quote
Old Feb 17, 2012, 09:06 AM // 09:06   #37
Ascalonian Squire
 
Join Date: Mar 2006
Default

So here I spent a bunch of time yesterday trying to get through tracking corruption hm, reading guides, changing builds, equipping heroes (30 plat later)...finally beat it a few hours ago and its only cause they made it easier!
Sube is offline   Reply With Quote
Old Feb 17, 2012, 09:43 AM // 09:43   #38
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

El Oh El. I just went on an UWSC run and died to obs the t3... Hilarious. They were rupting HoS and everything that casts faster than HoS. I guess people will be running this again...

http://www.gwpvx.com/Archive:Team_-_UW_Physway

Will upload pics later.
HigherMinion is offline   Reply With Quote
Old Feb 17, 2012, 09:57 AM // 09:57   #39
Jungle Guide
 
Xsiriss's Avatar
 
Join Date: May 2008
Default

Quote:
Originally Posted by Swingline View Post
@Xsiriss: They have been cranking out updates right and left this year and your bitching because you haven't seen the one you want yet?
It's more a case of them not finishing a major one, have you even tried playing ele? Nothing's changed except the choice of elite skills.
Xsiriss is offline   Reply With Quote
Old Feb 17, 2012, 10:40 AM // 10:40   #40
Furnace Stoker
 
Olle's Avatar
 
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
Default

So they gave us an update, but are too lazy to tell us what it did?

lol
Olle is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:23 PM // 17:23.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("